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The eleventh and the twelfth class of my UX/UI classes

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  Week11              In this week, we learned that organizations generate content to facilitate the interaction between people (whether current or prospective customers, employees, or clients) and their products or services. Content plays a crucial role in ensuring that the experience of interacting with an organization is smooth and pleasant. Yet very often, companies waste money and resources creating and maintaining content that’s pointless for users and profitless for organizations. And that is because they lack a content strategy.               A content strategy is a high-level plan that guides the intentional creation and maintenance of information in a digital product. It ensures that every piece of content in the experience serves and sustains a legitimate purpose.  A content strategy will usually specify:   -The point of the content (business objective or user need) -Who will own, create...

The ninth and the tenth class of my UX/UI classes

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  Week9       In this week, we learned that User Interface (UI) Design focuses on anticipating what users might need to do and ensuring that the interface has elements that are easy to access, understand, and use to facilitate those actions. UI brings together concepts from interaction design, visual design, and information architecture.        The other component of the User Interface (UI) is elements. Elements are the parts we use to build apps or websites. They add interactivity to a user interface, providing touchpoints for the user as they navigate their way around; think buttons, scrollbars, menu items, and checkboxes. UI designers use UI elements to create a visual language and ensure consistency across your product—making it user-friendly and easy to navigate without too much thought on the user’s part. Common UI elements include: -Breadcrumbs -Checkboxes -Dropdowns -Forms -Icons -Input fields -Notifications And many more. We also get a br...

The seventh and the eighth class of my UX/UI classes

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Week7       In this week, we learned that there are 7 factors that describe user experience, according to Peter Morville a pioneer in the UX field who was written several best-selling books and advises many Fortune 500 companies on UX :  -Useful  If it has no purpose, it is unlikely to be able to compete for attention alongside a market full of purposeful and useful products. It’s worth noting that “useful” is in the eye of the beholder and things can be deemed “useful” if they deliver non-practical benefits such as fun or aesthetic appeal. -Usable Usability is concerned with enabling users to effectively and efficiently achieve their end objective with a product. A computer game which requires 3 sets of control pads is unlikely to be usable as people, for the time being at least, only tend to have 2 hands. -Findable Findable refers to the idea that the product must be easy to find and in the instance of digital and information products; the content within ...

The fifth and the sixth class of my UX/UI classes

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   Week5       In this week, we were doing a presentation about our project that we used to brainstorm since the second week until the fifth week, which is a presentation week for every group in our class. It went pretty well for our group and there were some friends that asked me about the app itself and I could answer them all nicely. Using English for everyone in the class to understand is quite difficult so I lower my speed for a bit so everybody could understand what I was saying and it worked out in the way that I was satisfied with the results.        I also had a chance to listen to other group's idea (something like MODFOOD) which is pretty cool. Would love to see it turn into an actual app because it could be quite useful. Week6    In this week, there's nothing at all since it was our examination week. It was pretty stressful but I knew it that I did try my best. It was still not great enough for me and I will do it better...

The third and the fourth class of my UX/UI classes

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 Week3     There is something special in this week. There’s a special guest in this week. I fully regret the fact that I forgot his actual First Name and the Last  Name is but I still remember his nickname and his Instagram account. His nickname is P’sea and his Instagram account is @seatalayy and he was the student at our university back in the year 2010. He was explaining about his work and his Reddot Design Awards application which is a “Khunthong” application. It was an application where you could combine the money together with your friends to pay the restaurant’s bill. In Germany, this is a great idea for the country because restaurant there would combine every plate’s price tag at once. This is problematic because sometimes when some people there order a single dish meal individually and they have to pay the bills seperately. Khunthong can actually assist them with that by combining the money for everyone that was eating there and pay the bills together. Makin...

The first and the second week of my UX/UI classes

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 Week1            In the first week, there’s nothing complicated. Most of the time our professor was talking about the course syllabus and after that we were doing a brainstorm project with our classmates. It was really intense and fun. I was the one who was speaking to the class and it was a really exciting and challenging experience for me to speak in a foreign language in front of everyone in my class.          The brainstorm project is kinda somewhat new to me because I usually just talk with my classmates in the weekend about our project group in high school where most of us would be free with our project. This is probably the first time I did it, thinking about everything that could be there on my head, helping my classmates as much as I could to finish off the quick and intense brainstorm in a limited amount of time. It was an eye-opening moment for me. Week2       In the second week, we were actually doin...